It includes only the subset of feature areas and service calls appropriate for games running on those platforms. PlayFab supports a wide variety of authentication providers. Server. The API features in the PlayFab Game Manager are a handful of options for managing the behavior of PlayFab APIs for your title. for Android and iOS - Playfab CommunityThere are a couple of steps needed to get started with PlayFab C# CloudScript. Minimally a Bundle requires a Title, Description, and Items. The PlayFab Online Subsystem (PF OSS) enables you to make use of Multiplayer features like Lobby, Matchmaking, Party and Azure Cognitive Services in your Unreal Engine 4 (UE4) or Unreal Engine 5 (UE5) game. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. In this example, the API classes and basic functionality are encapsulated behind a simplistic PlayFabPlayer object. Prerequisites. View PlayFab news. Playfab Party capabilities - Playfab Community FeaturesThe way the LiveOps features in PlayFab work, they're driven by the events generated by things like commerce operations. Support. Epic Games Store (EGS) authentication. Access to support ticket submission. Signing up for an Azure Account is free. Many players will resist registering for an account, but will be willing to play anonymously. Generate daily and monthly rolling 30-day overview and totals reports. PlayFab Party text-to-speech and speech-to-text APIs are highly effective features for including a wider range of users in a game and gaming conversations. Select the Install. Each player on their client will call GetMatchmakingTicket API every 6s (can be longer, but 6s is the highest recommended frequency) until the status of the ticket become ‘Matched’. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. public void GetUserReadOnlyData() {. Is there any way to support cross game currencies or items within playfab? Currently I'm not using playfab for currencies, but rather a simple cosmosDB system to track all cross-game currencies, this works fine for currencies, but but for items, however, I would prefer to use the economy V2 and not have to roll an. Title news can now be localized. I'm going to use Clash Royale as an example for the features we are looking for, since it's a well known game: I will use the work OK on things I already know PlayFab supports perfectly. Note that only 14 days are held in the cache, meaning queries limited to 14 days will be most performant. Grow fearlessly with a set of back-end building blocks for your live game. After your credit, move to pay as you go to keep building with the same free services. Learn how to build and manage engaging games using Microsoft Azure PlayFab services. To understand monthly costs on a modern pricing scale, customers can utilize the Billing Summary and Pricing page. Log into your developer account on PlayFab. Initialize the PlayFab Multiplayer SDK by following these basic steps:An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. Key Features. At a high level, you'll want a class that has access to Party API methods to. Using these two settings, PlayFab logic matches up localized strings with the players who prefer that language. If not, then you. In this article. They are Azure VMs with PlayFab managed service functionalities. It is like a typical. This browser is no longer supported. This question has an accepted answer. The following C# code example uses the PlayFab server API to get all of the player read-only data. Encryption and authentication: Party authenticates user devices by using their PlayFab user identity and encrypts data with a DTLS-like protocol. To understand monthly costs on a modern pricing scale, customers can utilize the Billing Summary and Pricing page. Go to the menu on the left of your screen and select the Products item. Messaging: One comparison that you might say between GameSparks and Playfab is that GameSparks has a persistent connection to a game client. PlayFab’s Feature Video Series includes recent in depth explorations on UGC and Insights. New features The match details now report server details associated with the multiplayer server allocated when a match is found, if the matchmaking queue has been configured to allocate multiplayer servers. Below are the PlayFab resources that are used to bill for server utilization: Virtual machine instance hours - The hours of virtual machine time that your game servers are utilizing. Meet players where they are and connect them with friends. 3. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. Set up your virtual economy, add leaderboards or craft the perfect matchmaking logic. Tutorials, samples and comprehensive reference documentation. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. It is recommended that you try to use Azure Functions, refer to PlayFab CloudScript using Azure Functions Quickstart Guide - PlayFab |. (ok) It's simple to use PlayFab Party's asynchronous APIs. API. PlayFab Experiments is a tailored solution for running experiments in your games. g. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. tableId. Upgrade to Microsoft Edge to take advantage of the latest features, security updates, and technical support. PlayFab gives you everything you need—game services, data analytics, and live operations tools—to launch faster, extend your game’s lifecycle, and reduce costs. To access the Webhooks panel in the PlayFab Game Manager screen:. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. PlayFab operates beacons in every Azure region in use by PlayFab multiplayer servers. When the game starts, we log in two players and then get any data stored in PlayFab for. PlayFab Party is designed to provide a secure communication environment by default. Under the Stores tab, select New Store. Added native support for PlayFab Party on Linux and macOS, enabling game developers to create cross-platform or multiplatform real-time multiplayer experiences on even more platforms. Double-check that you have your newly created bucket in the list of S3 services. PlatformAre Playfab limits being exceeded? Multi Condition Queries What players and entities are logging in this week? What items are being purchased or added to inventory this week? Complex Condition Queries with Clauses How many "sword" items were purchased this week? How many items worth between $1 and $5 were purchased this. We're kicking off the series with five short videos to introduce you to a sampling of the many PlayFab features. Get your title ID and developer secret key. Pay only if you use more than your free monthly amounts. Validating a purchase made from the Windows store. PlayFab Features. Server set up. A PlayFab Entity Token can be obtained from the output of a PlayFab login operation and then provided as input to this method. Sign up for a developer account and explore all the ways you can control your game with PlayFab's easy-to-use web interface. If you have any needs, but PlayFab has not yet provided a solution, you can send a thread on Feature Requests forum, and more votes from other users with the same demand can help with the priority. 5 GB is included in all pricing plans. 0 KiB each and 1. PlayFab Party text-to-speech and speech-to-text APIs are highly effective features for including a wider range of users in a game and gaming conversations. It enables you to make use of Party and Party Cognitive Services in your Unity game. All core PlayFab features are free. With Azure Functions, you can now test and debug your CloudScript code locally. Set the iOS App Bundle ID to the App ID that you retrieved in the previous section. Integrating game servers with the PlayFab Game Server SDK (GSDK) Enabling PlayFab Party. String. This browser is no longer supported. For a high-level summary of Party features, see the Party overview. This can be set on a per-title basis. Here you can find feature overviews, quickstart guides, and tutorials. A game server build typically contains game assets and an executable you want running on the servers/virtual machines (VMs). The friendly name of your data connection. Lobby implementation is a feature of multiplayer and should satisfy your requirement. 0 brings support for Android. PlayFab's Catalog offers an easy way to manage your game's virtual items and can hold every item available in your game. The following data is required for the call: Id: The unique ID of item that to be reviewed. From there you can then opt to: Use the New Segment button to create and configure a new Segment*. Our accessibility features, like the Xbox Adaptive Controller, allow all players, regardless of their abilities, to enjoy the magic of video games. Your use of Add-ons is subject to these Terms, to the applicable fees, and to your agreement to the third party partners' license terms for those Add-ons, if any. Profile includes any data stored related to the player profile, entity profile, character profile, groups, and inventory. C++. Got ideas for samples that you would like to. I confirmed this by searching for the returned PlayFab IDs, of which many do not result in any found players in the game manager. PlayFab processes PlayStream events to check if they trigger PlayStream Actions you have defined, and to update User Segmentation. Step 2 - Add the PlayFab NuGet package to the project To get all of the PlayFab APIs and available functions, you must first import them using the NuGet package manager that comes built-in with VS. You can check your title's Publisher IDs in the PlayFab Game Manager, on each Title settings menu's API Features tab. Get Started. There are two ways to add log files from your game: Use the GSDK's Log method - It will add your own log lines to the GSDK log file. I have a few questions about enabling client API features in Game Manager - Playfab Community. Initialize the PlayFab Multiplayer SDK. Sign up for a Developer Account. The review is updated every time ReviewItem is called. Once you've set up your system according to this document, please have a look at the Quickstart for PlayFab Party for getting set up with the building blocks of PlayFab Party. Quality-of-service beacons. Standard events are generated automatically during use of PlayFab services; games can generate custom events to track other important game-specific events. These accessibility features use regional Azure Cognitive Services resources, and measuring QoS enables optimal use of the different regions. This article describes the relationship between these two services and illustrates how they. The non-existing profiles are populated with sensible information, and our project often requires us to delete PlayFab players from a title, so I speculate that deleted players are returned by the query. Resources Design. Learn more about PlayFab LiveOps gaming services. Create and edit studios and titles An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. This. Upgrade to Microsoft Edge to take advantage of the latest features, security updates, and technical support. Each PlayFab VM: Has a component known as PlayFab VM agent. Multiplayer; LiveOps; Data & Analytics; Add-ons. Hub page for the PlayFab Economy documentation. A queue likely maps to a game mode or multiple game modes (ex. In this case, no email or username will be associated with the PlayFab account. I'm still trying to figure out how to use PlayFab features, but the documentation is too complicated and not much 'blueprint-users-friendly' for Unreal users and there isn't much content online about it yet. Currently, Playfab does not natively support all the following features. using PlayFab. 10. Generate CDN Usage reports. As specified in your guide, I have first followed Microsoft's guide to creating my first Azure function. PlayFab gives you everything you need—game services, data analytics, and live operations tools—to launch faster, extend your game’s lifecycle, and reduce costs. To install Unity for personal use via Unity. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. Connecting to a Multiplayer Server hosted on PlayFab - Playfab Community. Create your account. LiveOps. From the Prefabs folder, drag and drop the PlayFabMultiplayerManager into your scene in the Hierarchy window. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. Before continuing, make sure you have completed Getting started for developers and Quickstart: PlayFab. After you have completed this tutorial, you can run your local Azure Functions app under the debugger (e. Azure PlayFab is the complete LiveOps back-end platform for building and operating live games. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. For complete information about the events. 3. Write your own log file in the appropriate log directory that the PlayFab VM agent will zip up and upload. Hub page for the PlayFab Data documentation. Therefore translating between the two is often necessary. Everything you need to build and operate a live game. The provided titlePlayerEntityToken must have been. Then configure your app for the web. PlayFab allows to define up to 10 currencies. This tutorial illustrates how to submit a ticket to a specific queue in order to find a game. If you're ready to start developing, see the Party Quickstart. Normally session-based games highly require fairness, which means data must be processed in a dedicated host server. Besides, PlayFab Event system is not an out-of-box solution of. Insights. However, it seems the GetRegions() method is always returning an empty array until after I actually call CreateAndJoinNetwork(). 1 contributor Feedback In this article Interoperable multiplayer infrastructure Low-latency secure data communication Flexible topology design possibilities Accessible. I'm developing a mobile game (iOS and Android) using Unity. Copy your App ID to a safe place, we will use it later to set up the Facebook SDK. I am using your guide to writing Playfab cloudscript with Azure. The news feeds include information on new features, API updates, and service outages. I would also recommend checking PlayFab Blog for features. The Billing Summary page will allow customers to view meter usage by account or by title. September 20, 2022. Profile includes any data stored related to the player profile, entity profile, character profile, groups, and inventory. Hi all I'm developing a third person arena shooter for mobile I'm a single dev and it's impossible for me to setup a dedicated server I rely solely on cloud script for cheat prevention In my game I need an effective and efficient way to prevent users from modifying weapons data and make the weapons over powered For speed hacks, one shot kills and. This guidance will help ensure the best possible user experience. On the Twitch page: A Settings page will open for the Twitch Add-on. You can upload files manually from your own computer, or bind your title to a GitHub account. Step 2 - Creating a bundle for receipt validation. Allow players to "click an advertisement" directly to an in-game item. In this article. Select Save and publish to complete your. PlayFab Game Server SDK of the PlayFab Multiplayer Server Build for the Windows Runner sample. PlayFab services automatically fire Playstream events. If your server build runs smoothly with local. Generate daily A/B test KPI reports. From the previous thread, I notice you want peer-to-peer. Once you have the . Select the API tab. The UGC system works with the PlayFab Entity Model, so we need to use entity tokens instead of session tickets to call these APIs. Note. In this article. 3 AWS Amplify 10 Conclusion 11. Skip to main content. Entity Files, Load User Profile Picture - Playfab Community FeaturesUnity Mirror and Playfab GameServers - Playfab Community. in VS Code or Visual Studio), set your breakpoints and run your game client. Discord. public static Lobby CreateAndJoinLobby(PlayFabAuthenticationContext creator. Get started with the new Economy v2 features. exe on your machine and add it to the PATH environment variable. Cross-platform scalable lobby service; Highly customizable to support a wide. Studios that belong to free accounts may only contain titles that are in development mode. Download Microsoft Edge More info about Internet Explorer. Economy v2 PurchaseInventoryItems - Playfab Community FeaturesGet your PlayFab title ID. Use multiple forms of built-in authentication to track players across devices. A: PlayFab Economy has many features and options that help you create and manage your game's virtual economy. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. To set read-only KVPs, you must call the Server API UpdateUserReadOnlyData method from a server process. The login is generally secure (you can implement your own password strength check into. This sample code demonstrates how multiple players can log in to a game and have independent state tracked in separate class instances. Can Playfab-Multiplay Server be used with existing services?Upload your assets like the PlayFab Multiplayer Game Server Build. Powerful: Uses hardware codec acceleration on supported platforms. To set up the Apple Add-on in PlayFab: Sign in to Game Manager. EntityModels such as those shown below. Select Content from the menu on the left. PlayFab has a lot of engagement features such as a catalog that you can add items to and the Player! And that’s just the start of what it can do. Some examples of Content Types include: weapon. 1. The Billing Summary page will allow customers to view meter usage by account or by title. You can configure deep link formats by platform on the Economy > Catalog (v2) >. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. PlayFab Multiplayer Servers (MPS) is a server hosting service optimized for games. The cost in credits for each performance. :/ I've managed so far to create Login/authenticate the player through blueprint and its working perfectly. Playfab QoS latency check - Playfab Community Features VmStartupScript allows you to run a custom script on virtual machines (VMs) that are used in Azure PlayFab Multiplayer Servers (MPS). We provide enterprise-level ticketed support and 24/7 emergency escalations. Initialize the PlayFab Multiplayer SDK. Below are the PlayFab resources that are used to bill for server utilization: Virtual machine instance hours - The hours of virtual machine time that your game servers are utilizing. Updating an existing email template. PlayFab Party is designed to be cross-platform from the ground up. Usually, you will use Player Data, Player Statistics or Player Profiles to store related datas. The process involves adding and configuring PlayFab GSDK into an Unreal project. Once a specific queue is selected, there will appear a "Usage" sub tab adjacent to the. Then select My Security Credentials, as shown in the drop-down menu. PlayFab Party enables a player's presence in multiple networks simultaneously, with customized muting rules for each network. This section shows you how to configure a very primitive application to test IAP using PlayFab, UnityIAP, and the Android Billing API. In the PlayFab Game Manager: Select the Content section. Your solution is also suitable for the custom server, but can't be implemented by CloudScript. playfab. The voice and text features in Party can be used as a standalone chat solution. This helps protect games and players, but security restrictions can raise API usage questions for developers. PlayFab's backend services reduce the barriers to. Transfer inventory items. While you have your credit, get free amounts of many of our most popular services, plus free amounts of 55+ other services that are always free. Remove the challenges of building, managing, and running servers at scale with a complete back-end solution. These features can help you boost your revenue and increase player engagement while cutting costs. Automatically create a PlayFab account if one is not currently linked to this ID. ; Then choose the Webhooks tab. Customers can also use the. For some accounts moving to modern pricing, monthly costs may change due to a title's usage of PlayFab features. PlayFab does not provide a list to show the PlayFab features that are not fully supported using the REST API. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. A queue likely maps to a game mode or multiple game modes (ex. Game Manager; API; In Game Manager, navigate to ⚙️ Title Settings > Economy. Select Settings from the menu to your left. If you want to publish a part of APIs for players only, you would need to follow this documentation - API Access Policy - PlayFab | Microsoft Docs block read and write accesses of some APIs. Upgrade to Microsoft Edge to take advantage of the latest features, security updates, and technical support. Due to the latest policy of iOS, it seems to be impossible. Access to support ticket submission with emergency escalations. Automatic Ingestion. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. 2. Billing Summary: View past and present estimated costs. Show 9 more. Improve your players’ experience by understanding their behavior. GDK, PC, Switch, PlayStation®5 and PlayStation®4. Download Microsoft Edge More info about Internet Explorer and Microsoft Edge Table of. They can then be updated and queried via the Game Manager, Server API, and Client API (though posting statistics from the client does require that the allow client to post statistics option be set in the game's. Playfab multiplayer server (if I'm building a room-based rpg game) 3. PlayFab multiplayer servers operate on most generally available Azure virtual machine sizes and regions. 1. Steps to get PlayFab Party working on iOS or macOS. Documentation. p12 -out apns-dev-cert. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. A PlayFab Entity Key and Entity Token can be obtained from the output of a PlayFab login operation and then provided as input to this method. PlayFab Party does not integrate with these platform features directly, but supports their use via PartyNetworkDescriptor and PartyInvitation objects. Unique identifier for the title, found in the Settings > Game Properties section of the PlayFab developer site when a title has been selected. For convenience, we've made a simple Objective-C++ wrapper class to access the Party lib functionality. Populate the fields using the following values. This section contains tutorials that show you how to connect Insights to other tools. ReviewText: A free text field for reviews. This provides flexibility to implement channels and complex chat relationships. For troubleshooting of PlayFab Multiplayer Servers, you should first start with LocalMultiplayerAgent, however there are situations where you may need to connect directly. To install the Apple add-on, select Install Apple. You can store this data in Player Data, refer to. Get the developer secret key for the title. Create a Data Connection. If you're building the Bundle using the API, you need to. Help players build communities with flexible and secure low-latency chat and data comms technology. ; Under the Catalog (V2) tab, go to Catalog Settings; Create a default Content Type (creating a "Game Item" type is a good place to start). I’ll be more than happy to so please let. Playfab QoS latency check - Playfab Community FeaturesVmStartupScript allows you to run a custom script on virtual machines (VMs) that are used in Azure PlayFab Multiplayer Servers (MPS). 231110. Lookup User Account Info Request. The Samples subdirectory contains complete working samples that demonstrate best-practice usage patterns for PlayFab features. MatchMaking Questions - Playfab Community FeaturesStep 1: Change any using statements that reference PlayFab. Get USD 200 credit to use within 30 days. PlayFab builds guilds using the new Entity Programming Model, or more specifically - the entity type of groups. The. CustomData to deliver arbitrary data to the device. UE4 Create a Party in Blueprint - Playfab Community. With its powerful features, flexibility, and battle-tested reliability, it is sure. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. Log("PlayFab: Received a message with data:"); You can customize your client receiver to utilize that. These are exceptionally rare outages that impact multiple PlayFab systems and a wide swatch of player activity. As a PlayFab customer, you can access our service. 20 per additional million executions. Each leaderboard can be reset manually or automatically - meaning statistic values will be removed for all the players, leading to a clear state, and the leaderboard version will be implemented. In terms of. This browser is no longer supported. PlayFab will return a redirect URL, sending the player to the callback URL. Select the Create button. Build and operate live games on a single platform. These options give you the tools for managing access, privacy, and other features. If I understand incorrectly, please feel free to let me know. var serverApi = new PlayFabServerInstanceAPI(context. Conceptually, all chat or data messages are from one peer device or user directly to others. Select Publish. Profile data is information that applies to an individual player, group of players, or items, and is stored as Key/Value Pairs (KVPs) by PlayFab. The following APIs cause the Profile read meter to increment. PlayFab Multiplayer Servers can also be known as PlayFab virtual machines (VMs) and Servers. RequestMultiplayerServer: This API must be enabled for client access - Playfab Community. In GameManager, you can link Marketplace entries using the Marketplace Mapping section. server. This topic provides a high-level overview of the PlayFab features. C#. If used, the e-mail or username-plus-password are authenticated directly by PlayFab. Download. Communication with other developers and PlayFab Developer Success. This sample uses Android's in-app billing API and PlayFab client API, to demonstrate an in-app store that exchanges real money for virtual items in PlayFab Economy. Forums. These are the most popular series for game developers providing progressively faster processors. Multiplayer Costs vs Firebase - Playfab Community. In Game Manager, select your title > settings (gear. Specific platform PlayFab Party and Lobby and Matchmaking libraries: See Obtaining PlayFab Party and Multiplayer libraries. To make integration with PlayFab as seamless and efficient as possible, PlayFab offers a variety of support options ranging from online documentation to live conversations with PlayFab engineers. You can identify the pending operations by looking for OperationStatus = 'InProgress'. >>Also, Players will store about 200 differents values (nested or not). For details on working with the default languages in your title and with the preferred languages for your players, please review the Setting Default Languages tutorial. It also allows other services (like PlayFab) to send push notifications on your behalf using the FCM server key. These features include: Real-time text chat translation; Real-time voice chat transcription; Real-time voice chat transcription translation; Text-to-speech synthesis; PricingLinked Platform Account Model. It is used seamlessly with PlayFab LiveOps and backend services. player_updated_contact_email. You will need to configure a Matchmaking Queue first. Some PlayStream events are automatically generated as a result of calls to service features such as authentication and statistic. PlayFab Services. Our first step is setting up UnityIAP: Navigate to Services. These samples demonstrate how to use various PlayFab features. Let's say that you need guilds, clans, corporations, companies, tribes - or whatever your game calls them - PlayFab has them. Generate top spender reports. To create a store, you must first make sure you have other published Catalog Items, Currency, or UGC that you want to be accessible/purchasable in your game. You know your titles and how they authenticate your players. While Playfab is a series of light weight API calls. For example: Environment differences: Sometimes, the behavior of the game server might differ between the local environment and the live service. Economy v2 is a major change from the existing PlayFab Monetization suite of features, and the goal of the change is to support titles with hundreds of millions of active players, large progression systems, and giant inventories. They are typically wrappers around REST APIs. The first thing we will do is update the existing account recovery email template we made in the Using Email Templates to Send an Account Recovery Email tutorial mentioned above. Added functionalities optimize them for use as multiplayer game servers. I just found out a strange issue regarding not properly validated receipt by PlayFab. API Version: 231110. The general pattern for starting and completing asynchronous operations is as follows: Make a regular method call to the appropriate asynchronous API of your choosing. Bring players together with cross-network identity, multiplayer servers, accessible party chat, translation and more. 7 GHz. The PlayFab SDK imported and configured to work with your title. Most features in the Game Manager can be completely turned off, set to read-only mode, or set to read-write mode. For PlayFab to ingest data in your storage account, container details along with authorization using a SAS token are required. Once a title reaches its development mode limits, it must be launched by upgrading to a paid plan. Keep your players coming back for more. In the Unity editor, in the Project window, navigate to Assets > PlayFabPartySDK > Prefabs. (ok) 2- Virtual currency, both soft and hard currency. Using multiple, simultaneous PlayFab Party networks is an advanced scenario that may require more complex game logic to manage. (ok) 2- Virtual currency, both soft and hard currency. Events can be generated in two ways. PlayFab features a powerful, fine-grained permissions model with more than 80 individual permissions to determine exactly what users are allowed to do. Many games offer the player items for purchase such as a shield, a level-unlock, or a power-up. Locally debugging game servers and integration with PlayFab. The storage meter is determined by the total size of all content (both files and images). An editor like Visual Studio installed and configured to work with your Unity project. Insights separates storage into two categories: Hot Cache and Storage. Write your own log file in the appropriate log directory that the PlayFab VM agent will zip up and upload. PlayFab Lobby is a service to create a temporary grouping mechanism for players to play games together. You need a PlayFab account or user for which the authentication provider is set to Microsoft. Gold Support. p12 file to a .